Violence Fiend

Violence Fiend

Melee DPS / fear-gated combo pressure

Melee-focused fiend whose synced official entry emphasizes fear-gated combo skills and a Gang Violence empowerment state. The previous page was an outdated placeholder; the official synced details already describe a meaningful core moveset.

fiendmeleefearcombogang-violence

📊Fiend Stats

hp
Official synced sources describe a temporary Gang Violence max-HP increase but do not provide a fixed base value
damage
Heavy melee burst with fear-gated scaling tools
mobility
Forward-momentum combo style
difficulty
Intermediate to advanced

⚔️Fiend Abilities

M1

Basic

Unique combo with forward momentum and a running variant while sprinting

⏱️Cooldown: Basic attack chain

Critical

Critical

Uppercut that launches and can mark targets for Rush

⏱️Cooldown: R input

Beatdown

Skill

Two-hit lunge requiring 8 Fear; backstab resets cooldown and can be feinted for extra grab pressure

⏱️Cooldown: Z input

Seismic Toss

Variant

M2 + Z grab variant that spins and slams the target into the ground

⏱️Cooldown: Variant

Rampage

Skill

25 Fear charge with super armor and knockback punch that can mark for Rush

⏱️Cooldown: X input

Pummel

Variant

M2 + X grab variant with a three-hit combo that launches and can pick up downed enemies

⏱️Cooldown: Variant

Brutalize

Skill

30 Fear grab-leap slam with an AOE shockwave that can auto-rush to nearby hit enemies

⏱️Cooldown: C input

Gang Violence

Empowerment

M2 + C empowerment that increases size, speed, damage, defense, and max HP while draining Rage over time

⏱️Cooldown: Transformation

🔓Unlock Requirements

Unlock Method
Fiend character path
Level Requirement
Any